What Might Have Been: Poptropica’s Concepts in 2006

Enjoy this post about how Poptropica was like before well… Poptropica

Poptropica Help Blog

Hey guys, BT here to talk about an interesting post on the Creators’ Blog, featuring a few words about Poptropica’s history from its founder, Jeff Kinney.

On today’s post, Jeff talked about how Poptropica was originally going to be like before it became the island-hopping adventures we know and love today. It turns out that Poptropica, as a first concept, was going to be just daily missions in single-scene rooms– even with a common room mixed in to it.

If you look at this picture, you’ll see a massive grid of tiny squares to represent these rooms, possibly representing the single-scene rooms you go through… and holy guacamole, that’s a lot of them. Another thing you may notice is that Poptropica’s signature color seemed to be originally yellow, much unlike the well-known light blue color that is currently associated with the game.

Also, there’s the inventory, which…

View original post 462 more words

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